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02 Jul 2014: Roughly $80 Billion Wasted on
Power for Networked Devices, Report Says

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Game console energy consumption

Energy consumption of a typical game console.
The world’s 14 billion online electronic devices, such as modems, printers, game consoles, and cable boxes, waste around $80 billion in electricity annually because of inefficient technology, according to a new report by the International Energy Agency (IEA). In 2013, networked devices consumed around 616 terawatt hours (TWh) of electricity, with most of that used in standby mode. Roughly 400 TWh — equivalent to the combined annual electricity consumption of the United Kingdom and Norway — was wasted because of inefficient technology. The problem will worsen by 2020, the agency projects, with an estimated $120 billion wasted as devices such as refrigerators, washing machines, and thermostats become networked. Much of the problem boils down to inefficient “network standby,” or maintaining a network connection while in standby mode. Most network-enabled devices draw as much power in this mode as when fully active, the report notes. Using today's best technology could cut energy consumption by 65 percent, the IEA said, and applying better efficiency measures over the coming years could save 600 TWh. That’s equivalent to closing 200 standard 500-megawatt coal-fired power plants, which would cut emissions by 600 million metric tons of CO2, the report says.


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